[paul.oppenheim]

Objective

Change the world for the better. Make people happy.
Ideally this involves making software with amazing peers and frequent feedback on a contract basis.

Experience

Voidpop San Francisco, CA Software Developer March 2011 - present
Software and good deeds for hire. Just shipped Slackulator beta. Currently rooting around in:

Deeply interested in helping you make awesome things.

Linden Lab San Francisco, CA Software Developer June 2007 - July 2010
Systems, backend, and miscellaneous engineering work for the virtual world Second Life. Helped write software to:
BDNA Mountain View, CA System Discovery Engineer April 2005 - May 2007
Worked on BDNA Inventory, a network inventory and analytics system for large enterprises. Helped write software to:
University of Michigan - AI Lab Ann Arbor, MI Research Assistant Sept 2004 - March 2005
Worked under Prof. John Laird converting the SOAR editor VisualSOAR to an Eclipse plug-in. Also assisted with Mac OS X port of SOAR.
High Voltage Software Hoffman Estates, IL Programming Intern Summer 2002

Education

University of Michigan Ann Arbor, MI
BS Computer Science (GPA: 3.44) Graduated May 2004

Skills

Code

Some code is publicly available:

Projects

Hobbies

Music production and DJing, software development, personal informatics / quantified self, video games, blogging and web development.

References furnished upon request.